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COMMODORE 64 SPRITE GRAPHICS

Sally Greenwood Larsen Virtual VIC-II Simulator
Dashboard Datamost Console Protecto Console B/Graph Console Dragon's Lair Star Castle Z-Machine
Sprite Designer
Editing:
Drawing Tool:
Select Drawing Color
Frame Manager (Page-Flipping Animation)
Frame: Speed:
VIC-II CRT Screen Preview
SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN SALLY LARSEN
Simulated 320x200 Display
Use Arrow Keys to steer Sprite 0 (Simulates Joystick Port 2 PEEK 56320)
Sprite 0 VIC-II Regs
Enabled
Multicolor Mode
Double Width
Double Height
Behind BG
80
70
Sprite 1 VIC-II Regs
Enabled
Multicolor Mode
Double Width
Double Height
Behind BG
130
85
VIC-II COLLISION REGISTERS
$00
SP0
SP1
$00
SP0
SP1
$00
SP0 MSB (X > 255)
SP1 MSB (X > 255)
3D Wireframe Ribbon & Progressive RAG Reranking Stage 4 (64-Bit SVDAG Context Match)
Rotating 3D Wireframe Bow Geometry

RAG Retrieval Path Verification:

To prevent the consensus failure (which previously resulted in a "Troll" match due to low-dimensional vector noise), the pipeline utilizes a Stage 4 64-bit SVDAG local context search.

Query Match Status:
✓ 256-Bit Embedding Match
✓ Cosine Distance: 0.941
Consensus Evaluation:
-
-
C64 BASIC Code Generator
BASIC Loader
Sprite DATA Bytes